What was good from Turok Rage Wars is how balanced the weapons are, Perfect dark is better but some weapons completely dominate the match. Turok:RW is more like a classic FPS DM (Unreal tournament to give you an idea).

Imagine this with updated graphics. And all the many wonderful death animations the originals had.


Death animations are dead (lol?), nowadays they only use ragdoll effectsmso they dont have to works (tough ragdoll death look even more unrealistic)

Joshua Fireseed, what happened to him?

I didn't play Turok 3, I stopped halfway through 2


He get possesed by oblivion and you gota fight him, but in the end he dies. After the credit you see some cutscene that opens the way fot Turok 4 (which sadly will never exist)

You know, for once I love that this game came from a comic influenced by those crossover series (they seem to love crossovers in american comics), so now we had a cosmic native american who uses a bow and a plasma rifle and fights dinasaur with bionic enhacements, aliens and robots in a timeless land where all the shit from many realities goes to.