Well like in Fallout 3. I LOVE that game. One of the coolest games I've played in a while, however there are some weird physics on the dead bodies. Sometimes body parts will jerk around if they fall onto a surface in a strange way.

As for dead and living bodies. I was talking about the living enemy in a game RIGHT as you kill them. Not a few seconds later. Some games now have a ragdoll style that's modified and therefore looks more realistic. Fallout 3's looks pretty good. Although once things fall to the ground, sometimes they get a bit screwy. Like in that one when you blow someone's head off, all the chunks and pieces fly out in a natural way that they might if it had really happened. There's not TONS of extra blood for no reason and generally the bodies tend to move in a realistic way as they fall, but are still relying on the game engine rather than preset animations.

I think preset animations are still ok in DS and PSP games, but then those systems aren't as powerful anyways.


I WAS going to play Turok tonight but it's too hot in here. I'm gonna go to my room and watch a movie or play a game or something. Haha.

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